Project: Product launch
YEAR: 2018
ROLE: Art director
I worked with Union Communication Services at Cornell to develop Unionist - a newsletter, mailer, news outlet and bookstore for Cornells Labor department to utilize. We fleshed out user testing, site development, built out
FUTURE CITY LAB INTERACTIVE SCREENS
I helped develop and build the landscapes and assets for an interactive wall utilizing projection mapping, gamification of New York City Environments that teach users how city planners address issues.
brainstorming
We developed outlines for idea sharing in the gallery space to assist viewers in contributing to the future of NYC. MCNY periodically also hosts engaging discussions with civic leaders to further build off the dreams depicted in our exhibition.
TOUCHPOINTS
During production I tested and built 12 varying landscapes and layouts for build mode in the gallery. We outlined neighborhoods that have faced storm damage, gentrification, neglect, over-development or destruction over the history of NYC. These touchpoints allow gallery guests to imagine different futures.